Introduction to A-frame:
-Frame is a web framework for building virtual reality (VR) experiences. Originally from Mozilla, A-Frame was developed to be an easy but powerful way to develop VR content. As an independent open source project, A-Frame has grown to be one of the largest and most welcoming VR communities.
A-Frame is based on top of HTML, making it simple to get started. But A-Frame is not just a 3D scene graph or a markup language; the core is a powerful entity-component framework that provides a declarative, extensible, and composable structure to three.js.
A-Frame supports most VR headsets such as Vive, Rift, Windows Mixed Reality, Daydream, GearVR, Cardboard, and can even be used for augmented reality. Although A-Frame supports the whole spectrum, A-Frame aims to define fully immersive interactive VR experiences that go beyond basic 360° content, making full use of positional tracking and controllers.
Why I prefer A-frame :-
- Helps in moving to Mixed Reality
- Very simple
- Entity-component based
- Optimised performance because it’s DOM based.
- Compatible with most of the frameworks and tools
- Variety of components available
If you like to dig more about this, then:-
1. Follow on twitter for latest updates:-
2. Join WebVR Slack:
3. Join A-Frame Slack:
Keep following my posts for further updates on WebVR and A-frame 🙂
Watch my youtube video on the same: https://youtu.be/xRRMwgwi7fM