What is WebVR?
WebVR is an open standard that makes it possible to experience VR in your browser. The goal is to make it easier for everyone to get into VR experiences, no matter what device you have.
WebVR was first conceived in spring 2014 by Vladimir Vukićević from Mozilla. The API’s contributors include Brandon Jones, Boris Smus and others from the Mozilla team. On March 1, 2016, the Mozilla VR team and the Google Chrome team announced the version 1.0 release of the WebVR API proposal. The resulting API refactoring brought many improvements to WebVR.
The last tagged version is 1.1, which was last edited on April 5, 2017. The editors of the document include members from Mozilla and Google teams. However some Microsoft members have joined, and are actively collaborating in the drafting process of version 2.0 for the WebVR API.
My works in WebVR :-
As a contributor of Mozilla community of Tamil Nadu I have done WebVR scenes to highlight a traditional festival of my state. In addition to this, I thought this interesting technology can be used to preserve and pass down our culture and heritage to the coming generations.
The duo combo (WebVR and GIS) :-
In my lower classes where I had a subject by name “Geography”, plotting and sketching of maps were really challenging and stereotypical. At times, these classes are of true boredom too. This indeed not helps me to understand the whole purpose of my subject. But now I realize that at least understanding of directions and routes is necessary even if one posses a Google map in hand.
This created a sparkle in me to think about a blend of WebVR and GIS. It is really incredible!
The use of maps and mapping should undergo a renaissance; use in the classroom has a bright future because of digital scanning, computer cartography, geographic information systems (GIS), and virtual reality. This also makes the theoretical classes more interesting. The application of virtual reality to geomorphic processes looms on the horizon; just the way geologists could recognize how the current spatial revolution can help with the assessment of geologic phenomena even students can get them expertise with the new technology.
In a nutshell, this is a small step towards to revamp the educational system of India. With the future moving towards this virtual technology, it is necessary for students to update and go in pace with this rapid changing world. Moreover, no more “Geography” classes will be tedium. Nevertheless, more geologists shall come forward from our country to defend against global warming!
- Mapping geomorphology: A journey from paper maps, through computer mapping to GIS and Virtual Reality. Authors: John D. Vitek.; John R. Giardino; Jeffrey W. Fitzgerald.